[Patch 1.04] GLASSHOUSE - A Lockdown cRPG CONCEPT
GLASSHOUSE - A LOCKDOWN-CRPG CONCEPT » Devlog
Hello flatmates!
New Features, Bug Fixes and Enhanced ENG Translation!
Here's the changelog for Patch 1.04:
- Wealdmaer's senses unlocked. Now by pressing
Tab
you can view all the interactable objects in the area - Added Checkpoint System: Now the demo is divided into two parts. Once you get through the first half you can start over from the second by clicking "Resume Scene" from the main menu.
- Fixed the gamebreaking bug that blocked the camera while clicking outside the dialogue tab during chineshots transitions
- Disabled object outline while the inventory is open (to avoid giving the perception that the player can move during that interaction)
- Added 3D model "Stairs to the 2nd Floor" to increase the sense of foreshadowing. The 1st floor of apartment 28 is now asset-completed.
- Enchanced ENG Translation
- Minor UI Fix
Thanks for your support, FLAT28 COLLECTIVE
Files
GLASSHOUSE - A Lockdown-cRPG CONCEPT 1.6 GB
Version 1.0.4 Jan 17, 2024
Get GLASSHOUSE - A LOCKDOWN-CRPG CONCEPT
GLASSHOUSE - A LOCKDOWN-CRPG CONCEPT
GLASSHOUSE is a Lockdown-cRPG: survive a nuclear holocaust, without being able to leave the apartment building.
Status | Released |
Author | FLAT28 COLLECTIVE |
Genre | Role Playing, Adventure |
Tags | 3D, Atmospheric, Dark Humor, Indie, italian, Multiple Endings, Steampunk, Story Rich |
Languages | English, Italian |
Accessibility | Interactive tutorial |
More posts
- [Patch 1.06] GLASSHOUSE - A Lockdown cRPG CONCEPTFeb 29, 2024
- [HOTFIX 1.0.3.2] GLASSHOUSE - A Lockdown cRPG CONCEPTJan 13, 2024
- [HOTFIX] GLASSHOUSE - A Lockdown cRPG CONCEPTJan 13, 2024
- [Patch 1.03] GLASSHOUSE - A Lockdown cRPG CONCEPTJan 12, 2024
- [DEVBLOG #1] The Art of GLASSHOUSEJan 10, 2024
- [Patch 1.02] GLASSHOUSE - A Lockdown cRPG CONCEPTJan 07, 2024
- [Patch 1.01] GLASSHOUSE - A Lockdown cRPG CONCEPTJan 06, 2024
- DEMO OUT NOW!Jan 02, 2024
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